We explore new realms and fields from where stories can play out.
Our production The Shared Individual had the chance to be screened at the Royal Theater of Denmark, so we grabbed the chance and set it up for one night only. Even though the critic that reviewed the performance didn’t transcend, we had wonderful reactions to the experience. And now we can say we are part of the 1 heart club.
Thanks to everyone involved, especially Copenhagen Streaming for saving the live feed 1 minute before showstart! Copenhagen Streaming
Together with DR we just released this little VR film. Its what we call a DISASTER FORECAST.
Directed by Johan Knattrup Jensen
Sounddesign by Brian Dyrby
VFX by IAN from Slowmotion FX.
Shot on Nokia OZO
A CO-CREATED VIRTUAL REALITY EXHIBITION
-> Do you want to work with established and pioneering artists?
-> Do you want to help shape new methods for creative collaboration?
-> Do you want to be part of a movement towards new horizons in interactive art?
MAKROPOL is inviting talented, curious and enthusiastic people to participate in our pioneering project: TRAVERSE. During 14 days in the beginning of May 2017 five specially invited and established Nordic artists will collaborate on developing and creating a grand virtual reality exhibition for CLICK festival. The final works will be exhibited at a major Danish art gallery.
TRAVERSE is an annual laboratory that aims at developing alternative cross media productions and methodologies for artistic collaboration, as well as designing novel encounters between art and its audience.
Become part of the team
We are looking for students, nerds, creative minds, hardcore amateurs and newcomers alike, in order to establish a pool of resources that can assist and take part in the visions of the five artists. You will work side by side with the artists and help shape the creative processes and the final art works.
We need people who have experience with:
Coding and programming, 3D graphics, game design, sound design, the performing arts, installation art, light design, stage design.
We also need:
Producers, assistants, project coordinators, process analysts, communication specialists.
Apply before 26/3-2017
If you want to get involved send us a brief description of yourself along with your CV. Tell us why you want to be part of the project and what skills you can offer. The five artists will handpick the people they need for their productions.
After 2 weekends of screening DOOM ROOM at Chateau Motel in Copenhagen, Doom Room is now showing 4 more nights. The massive interest and great reviews have reminded us that there is a large audience hungry for new types of experiences. Ones that are neither, theater nor film, neither art nor commercial. Experiences that in them selves justify their own existence. This will not be forgotten.
Makropol is growing – fast. And we are looking for dedicated talent to join our team. With several major projects already in production and more to come, we are looking to hire independent individuals that are ready to be busy, and able to think on their feet. Makropol is a production facility that churns out a wide variety of content, from VR fiction and documentary to art installations and interactive live events. See makropol.dk for a list of projects.
Makropol is lead by director Johan Knattrup Jensen and producer Mads Damsbo, with Darshika Karanuhara as head of Education.
NEW MEDIA LINEPRODUCER
We are looking for an experienced and hardworking producer that is up for a challenge. We are good at financing projects but we need help controlling our budgets and keeping track of all our ideas. We need someone that wants to learn how to produce content and experiences in a new digital reality, but that at the same time has experience in producing in the old analogue one.
We are open to provide production facilities for a new producer’s own ideas, so that we can fully integrate you as a Makropol producer. For more information about the job, feel free to contact Mads Damsbo at +45 61606164 email@example.com
Are you a fabulous geek? Do you love fiddling with new tech and invent weird contraptions that solve problems? Do you like cameras and do you know your way around any OS and can adapt to any interface? Do you like putting things in their place and keeping yourself updated? Then you might be perfect for this job.
We are always coming up with new workflows and methods for creating our experiences, and we need someone to help invent, run, and coordinate this playground, so we dont waste time reinventing the wheel every time.
This job begins now! Depending on your availability of course.
CREATIVE TECHNOLOGIST (UX DESIGNER)
You are creative with code. You are not hardcore, but a generalist, ready to imagine how any idea could be solved. You have experience in interaction design and/or game design and you have a strong opinion about aesthetics. You are ready to build a prototype in 24 hours to prove a point, and you are comfortable with running af team of developers.
Job begins from November 1st. (Own hardware is a plus.)
All terms and salaries will be negotiated in light of qualifications and commitment. Send your application to firstname.lastname@example.org
DEADLINE for application is Monday the 24th of October, interviews will be held immediately after.
You are hovering above a broad river, with lush fields to each
of your sides. You slowly start to float forward. As you climb
the side of the river, the landscape changes from the dark
green, fertile fields into a dry and impoverished landscape.
This is Malawi. A nation of contrast. A nation in dire need of
food. A nation going through what’s been called, the ‘slow,
silent disaster’. Due to several factors, like a flood last
year, and a drought this year, the crops have failed, and the
government has declared the need of food a national crisis.
One hour from the river lives Edward, his wife, and their 6
children, in a house surrounded by a garden. This was once a
paradise. But as everything else around here, the garden is no
longer a garden, but a desert with a few once green tops of
As part of the NEXT platform in Cannes during what is called VR days, Makropol will be screening the brand new EWA pilot and a special multiple serving of the Doghouse.
So come by the NEXT pavillion monday the 16th of May from 10 am get inside the head of someone else, and leave your body in Cannes.
See the full Line up here -> link
Makropol produced this little journey. Watch it with your mobile phone and headphones.
The “NEW EYES” concept uses a combination of virtual reality video and corresponding learning material to create an innovative and immersive way of teaching in the Danish primary school. By using Google Cardboard Glasses we make abstract and complex content tangible and even exciting. Through the glasses pupils will enter a virtual world where they will feel and experience what a teacher can only attempt to explain.
The first material to be launched under the NEW EYES concept is called NEW EYES ON THE WORLD, it looks to engage pupils in the UN’s 2015 Sustainable Development Goals.
Ewa is a woman that anyone can embody. She is a chance to become present in a fiction.
It’s a story of a young girls coming of age and her struggle to escape her given reality.
Her story will depend on the subject inside her. But remember, to become Ewa, she will in turn become you.
Ewa is slowly becoming real and will ultimately exist as a feature length virtual reality film experience.
mads damsbo – Founder and lead producer
With a background in film and media directing and with a passion for technology and experience design, Mads has found himself involved in a wide variety of alternative projects exploring the frontier of new media storytelling. He considers himself a craftsman and creative producer, and sometimes an artist and conceptual junkie.
johan knattrup jensen – Partner, director and artist
Johan is schooled through the progressive alternative filmschool Super16 where he wasted his time doing regular “boring” films. Now with Makropol, he has reborn himself as a conceptual writer, experience deliverer, chairman of THE board and shaman.
darshika karunahara – Business developer and community manager.
After working four years as a marketing coordinator for IBM, Darshika learned that making erotic podcasts and empowering challenged communities through new technology was more rewarding, and as the VR wave started to appear in the horizon she wasn’t shy to jump on her boogie board and surf with Makropol, where she now serves as a beacon for how to turn new media experiences in to sustainable business.
simon theis hansen – head of knowledge.
Simon has been a Makropol hang-around for years and recently joined the team to be the extended brain for both Johan and Mads. His deep rooted understanding of digital arts, performance design, and high concept ideas have rendered him invaluable for both early stage projects, external communication and knowledge sharing initiatives. With an extreme attention to detail and an almost arrogant certainty of himself, he fits right in. (Naturally, the above text is approved by Simon)
Contact: email@example.com | +45 40 14 60 75
balder brüsch – creative technologist and postproduction coordinator.
Ever since Balder ran away from circus he has been looking for a new one. At Makropol he found the digital kind. As the technical ringmaster, he now has to juggle every idea that is thrown his way, all the while he has to balance on the ridge between his need for thoroughness and our idea’s potential for disaster.
Contact: firstname.lastname@example.org | +45 60 64 87 52
signe ungermand – 4ever intern.
Signe joined Makropol in the process of exploring new corners of virtual reality. Her mark on this process is still visible today. Signe is not with us anymore, she is busy watching 2-for-1 movies at the cinema on Tuesday nights, and gambling all of her Goverment-funded money on Pokerstars.com under the alias CallMeMorfar.